- 2 or 3 teams will compete against each other. One team rolls at a time and every player from a team will roll once before the next team rolls.
The Come Out Roll:
- This scoring is for the Come Out Roll ONLY.
- One player from each team will stand on either the Prost or Don’t Prost blocks. All other players will wait until the Come Out Roll is done.
- A roll of 7 or 11 is a Prost and the teams on that get 1 point
- A roll of 2, 3, or 12 is a Don’t Prost and the teams on that will get 2 points.
- Once a point is set, the Prost and Don’t Prost blocks can’t be bet on any longer. Only the points blocks can be bet on.
A Point is Set:
- Once a point is set (4-10), teams can begin betting on the numbers.
- The “Point” belongs only to the shooter. No member from another team can stand on the Point.
- Teams can bet any other numbers they want, including putting all three players behind one number.
- One team cannot cover up another team’s entire bets. They can only stand behind two other players of an opposing team.
- There will be a time limit between bets, managed by the Spielen Meister to ensure game flow and adherence to time. Don’t doddle on making your bets!!
- Scoring is a as follows:
- 6 and 8 is 1 point
- 5 and 9 is 2 points
- 4 and 10 is 3 points
- 3 and 11 is 4 points
- 2 and 12 is 5 points.
- If the shooter rolls:
- The Point, they get DOUBLE those points and keep shooting.
- A 7, they CRAP OUT, the board is cleared and the next team shooter steps up for a Come Out Roll.
- After all three players have rolled, the next team steps in.
Winners – 6 points
Middle team (or winning ties) – 5 points
Last team – 4 points